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Systems Designer
Job Posting Title
Systems Designer
Req ID
10154488Job Description
Disney Digital Entertainment
Disney Digital Entertainment is looking for a Systems Designer to join us on an ambitious and exciting new project. If you are an imaginative creator with superb game development skills, and have a love of Disney /Pixar, 20th Century, Star Wars and Marvel properties, you’ll want to check out this opportunity! We are building an experienced development team that will help create groundbreaking game experiences that will herald the next generation of Disney to the world.Working with top-class industry talent, this role is perfect for the seasoned game developer looking to create something epic - collaborating with a robust group of developers focusing on individual experiences to create a wonderfully rich and cohesive product that is truly “Disney”.
This is a remote opportunity and reports to our Lead System Designer.
What You Will Do:
- Be a hands-on developer in the creation of content for several interactive games and experiences based on Disney’s robust portfolio of characters and worlds including Disney/Pixar, 20th Century, Marvel and Star Wars.
- Create game content using Unreal Engine, UEFN (Unreal Editor for Fortnite), and scripting in Verse in both the development and live service environments.
- Design and develop a variety systems, content, and features from core systems and game mechanics, to player progression and metagame systems.
- Support multidisciplinary teams efforts to implement gameplay features from concept to release. Write, update, and maintain detailed systems design documentation.
- 3 years of game development experience, including at least one shipped game in a similar role.
Developed systems using Unreal Engine and/or UEFN and adept in the use of C++, Blueprints and/or the Verse Scripting language.
Excel at partnering and collaborating with key stakeholders, working through challenging problems and reaching consensus to achieve great things.
- Have a special appreciation of Disney’s IP, including characters and lore, linear media and movie franchises, theme parks design, and overall aesthetics.
- Enjoy creative problem-solving and building something new and innovative.
- Have a strong sense of what makes for fun and compelling game systems.
- Working knowledge in two or more of the following system design disciplines: Combat Design, Progression Design, Economy Design, Gameplay Mechanics Design, 3C's (Character, Control, and Camera) design.
- Able to communicate effectively with other teams and groups.
- Have a deep understanding of standard mathematics, statistics, and probability as it pertains to game design and balance.
- Strong technical skills, with experience with visual scripting languages and/or industry standard toolsets
- (Unity, Unreal, etc.)
- Are skilled with MS Office, specifically Excel.
- A Bachelor’s degree in Game Design or equivalent combination of education and experience.
- If you are sharing a portfolio, please include or disable any passwords for consideration
Learn more about our benefits and perks at #Gamesjobs The hiring range for this remote position is $91,000 to $140,200 per year, which factors in various geographic regions. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors.
A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered
Job Posting Segment
NA - GamesJob Posting Primary Business
Regional (NA - Games)Primary Job Posting Category
Games-DesignEmployment Type
Full time
Primary City, State, Region, Postal Code:Glendale, CA, USA
Alternate City, State, Region, Postal Code: